Config File
DRZ = {}
DRZ.Peds = {
Settings = {
{
spawnPed = true,
model = "s_m_m_doctor_01",
coords = vector4(1147.7495, 63.4609, 80.7554, 59.6760),
immortal = true,
weapon = "weapon_pistol",
pedType = 1, -- 1 = ped, 2 = animal
freeze = true,
ambient = true,
scenario = nil,
},
{
spawnPed = true,
model = "s_m_m_doctor_01",
coords = vector4(1147.3127, 62.3953, 80.7554, 59.9637),
immortal = false,
weapon = nil,
pedType = 1,
freeze = true,
ambient = true,
scenario = "WORLD_HUMAN_SMOKING",
},
}
}
DRZ.Vehicle = {
Settings = {
{
spawnModel = true,
model = "vigero2",
coords = vector4(1146.5394, 61.0077, 80.7554, 57.6266),
plateText = "DRZ",
dirtLevel = 0.0,
lights = true,
locked = true,
indicators = true,
windows = true,
rotate = false,
rotateSpeed = 0.2,
rotateDistance = 15,
primaryColor = {0, 20, 5},
secondaryColor = {150, 20, 5},
},
{
spawnModel = true,
model = "conada",
coords = vector4(1141.1472, 51.2770, 80.7554, 59.3196),
plateText = "TEST",
dirtLevel = 0.0,
lights = true,
locked = true,
indicators = true,
windows = true,
rotate = false, --Better if false
rotateSpeed = 0.2,
rotateDistance = 15,
primaryColor = {100, 20, 5},
secondaryColor = {0, 20, 5},
},
}
}
DRZ.Prop = {
Settings = {
{
spawnProp = true,
model = "prop_paper_box_03",
coords = vector4(1139.6433, 50.3334, 80.7554, 59.1098),
rotate = false, --Better if false
rotateSpeed = 0.2,
rotateDistance = 15,
},
{
spawnProp = true,
model = "prop_paper_box_03",
coords = vector4(1139.2506, 49.7252, 80.7554, 68.2777),
rotate = false, --Better if false
rotateSpeed = 0.2,
rotateDistance = 15,
},
}
}
DRZ.Blip = {
Settings = {
{
spawnBlip = true,
name = "1test",
coords = vector3(1139.8169, 48.4135, 80.7554),
sprite = 57,
scale = 0.5,
color = 9,
display = 4,
shortRange = true,
},
{
spawnBlip = true,
name = "2test",
coords = vector3(1138.9658, 46.7508, 80.7554),
sprite = 57,
scale = 0.5,
color = 9,
display = 4,
shortRange = true,
},
}
}
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